Did You Know?

DLM is an initiative undertaken by MCMC to promote and accelerate the development and adoption of applications and services.

The Internet of Things is a web in which gadgets, machines, products, devices & inanimate objects share information in new ways, in real time.

The focused ecosystems in this period are Connected Healthcare, Traceability for food and drug, People Friendly Commuting; and Home & Community Living.

Digital Lifestyle eco-system development is promoted based on a model of collaboration or partnership with the industry.

Event Calendar

  • DLM
  • Public Holidays

Students battle over robo-tech at myMaker Robotics Challenge 2018

The myMaker Robotics Challenge 2018 was held at the MCMC’s headquarters in Cyberjaya. — Picture courtesy of the Malaysian Communication and Multimedia Commission

KUALA LUMPUR, April 23 — This year’s myMaker Robotics Challenge 2018 once again paved way for the younger generation to be part of robotics technology as over 100 groups from secondary schools, colleges and universities came together over the weekend to celebrate their passion for the robotics industry.

The challenge, held for two days over the weekend  was jointly organised by the Malaysian Communication and Multimedia Commission (MCMC), myMaker and Universiti Malaya’s student-based makers team VMaker.
The competition, held at MCMC’s headquarters in Cyberjaya, saw participants all the way from Sintok, Kedah and Pasir Gudang, Johor take part in seven different categories.

They catogories are Internet of Things (IoT) Robotics Challenge, Territory Defence Challenge (Open Category), Humanoid Robot Challenge (Open Category), Autonomous Sumo Robot 3kg (Open Category), RC Sumo Robot 5kg (Senior Category), RC Sumo Robot 5kg (Open Category) and RC Sumo Robot 3kg (Junior Category).

This year, the challenge was amped up with the incorporation of Radio-frequency identification (RFID) technology for the mobile robots.

By using wireless technology, the mobile robots used RFID technology to place all the ‘resources’ into the goal area and on top of the designated poles within five minutes, in an attempt to build a ‘city’.

The organisers also built a special boxing arena for the Humanoid Robotics category which made the event a fan’s favourite.

It managed to draw the biggest number of crowd among all other categories.

A total of 121 teams from 41 schools, institutes and universities participated in all seven categories and were also given the opportunity to explore the Experiential Learning Space and myMaker IoT Lab throughout the competition.

They were given a guided tour on IoT, Augmented Reality (AR), Virtual Reality (VR), Radio-frequency identification (RFID), drones, 3 Dimensional (3D) printing and IoT-embedded technology, among many other digital lifestyle applications.

MCMC Technology and Society Division senior director Aisharuddin Nuruddin said he hoped the IoT robotics platform would be more accessible to students and communities in the future. In his closing remarks, he said he hoped that the competition can inspire youngsters on the importance of robotics technology.

Share this article

Back To Top